Tremors: The Game

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Tremors
File:Tremors Video Game.gif
Developer(s) Rock Solid Studios
Publisher(s) Conspiracy Entertainment Corporation
Platforms Xbox, GameCube, PlayStation 2, Microsoft Windows
Release date(s) Cancelled
Genre(s) Survival horror, action
Mode(s) Single-player

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Tremors is a cancelled video game, that was based on the Tremors films. The game was announced in August 2002 by Rock Solid Studios,[1] who had been working on the game since April/May 2002.[2] The game was to take place in the desert community of Golden Rock. Tremors was going to be a third-person action game for the Xbox, Nintendo GameCube, PlayStation 2, and PC.[3] The game was scheduled for release during the fall of 2003.[4] However, the game was quietly canceled in the summer of 2003.[1]

Gameplay

Very little is known about what the game was going to be like; however, it is known that it was supposed to be a single-player, third person, survival-horror action game. The main concept of the game was battling various types of Graboids[1](Graboids and Shriekers were confirmed[2]) with ranged and melee weapons. While finding creative methods to avoid walking on the ground and hiding character's body heat signatures.[1]

Story

As with game play, very little information about the story was ever released; yet it was announced that the game, while containing references to the films (and TV series), would have an independent story line.[2]

References

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  2. 2.0 2.1 2.2 Lua error in package.lua at line 80: module 'strict' not found.
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  4. http://web.archive.org/web/20021006222735/http://www.rocksolidstudios.com/projects/tremors.htm