GripShift

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GripShift
File:PSP-GripShift-FrontCover.jpg
Developer(s) Sidhe Interactive
Publisher(s) Red Mile Entertainment,
Platform Publishing,
Ubisoft Entertainment
Sony Online Entertainment (PSN)
Sidhe Interactive (XBLA)
Designer(s) Andy Satterthwaite
Engine PhyreEngine
Platforms PlayStation Portable, PlayStation Network, Xbox 360 (XBLA)
Release date(s)
September 12, 2005
  • PlayStation Portable
      • KO: December 8, 2005[1]
        PlayStation Network
          Xbox Live Arcade
          Genre(s) Puzzle, Platformer, Driving, Action
          Mode(s) Single player, Multiplayer

          GripShift is a hybrid title video game that was developed by Sidhe Interactive and co-published by Red Mile Entertainment, Sony Online Entertainment and Ubisoft Entertainment for the PlayStation Portable handheld in 2005. The game was later released for download on PlayStation 3 via the PlayStation Store, and for the Xbox 360 via Xbox Live Arcade. GripShift is a cross between a platform/puzzle game like Super Monkey Ball and a driving game like Stunt Car Racer.[2]

          Gameplay

          GripShift is a racing video game. The PSP version features official downloadable tracks at the official website. The "Turbo Expansion Pack" downloadable content was released on February 13, 2008 exclusively for the Xbox 360 version. The content adds new single-player and multiplayer modes, eight Race Tracks, eight Deathmatch Arenas, and eighteen new music tracks.[3]

          Reception

          Reception
          Review scores
          Publication Score
          PS3 PSP Xbox 360
          Edge N/A 7/10[4] N/A
          EGM N/A 5.5/10[5] N/A
          Eurogamer N/A 7/10[6] 8/10[7]
          Game Informer N/A 8.25/10[8] N/A
          GameSpot 6.5/10[9] 6.5/10[10] N/A
          GameSpy N/A 3/5 stars[11] N/A
          GameZone N/A 7.8/10[12] 8/10[13]
          IGN 7/10[14] 7.5/10[15] 7/10[16]
          OPM (US) N/A 3.5/5 stars[17] N/A
          OXM N/A N/A 5.5/10[18]
          The Sydney Morning Herald N/A 4/5 stars[19] N/A
          Aggregate scores
          GameRankings 67%[20] 73.14%[21] 73.17%[22]
          Metacritic 67/100[23] 70/100[24] 72/100[25]

          Reviews of the game ranged from average to mixed. It currently has a score of 73.17% and 72 out of 100 for the Xbox 360 version,[22][25] 73.14% and 70 out of 100 for the PSP version,[21][24] and 67% and 67 out of 100 for the PlayStation 3 version according to GameRankings and Metacritic.[20][23]

          At the 2005 Australian Game Developers Conference GripShift won "Best Handheld Game", "Best Level Design" and "Best Game Design".[citation needed] In late 2005 IGN awarded GripShift runner-up to Lumines for the most innovative design for a handheld game in their annual Game of the Year Awards.[citation needed] GripShift also won "Best Handheld Game" in the 2005 Sumea awards.[citation needed]

          See also

          References

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          External links