Dona Bailey

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Dona Bailey is an American game programmer who, along with Ed Logg in 1981, created the arcade video game Centipede.[1][2]

As a young programmer Bailey was hired by General Motors and trained in assembly language programming. She worked there for two years on displays,[3] and microprocessor-based cruise control systems.[4] She became interested in Space Invaders and the world of arcade games, another application of the work she was doing at GM.[3] She found out that Atari was using the same microprocessor in its games.[2]

In 1980, Bailey joined Atari's coin-op division, where she was the only woman.[4] In an interview Bailey recalled that Atari had a notebook of possible game ideas at the time. Of the 30 or so entries the only one without "lasering or frying things" was a short description of a bug winding down the screen. "[I]t didn't seem bad to shoot a bug".[5]

Bailey left Atari in 1982 and went to work at Videa (also renamed, Sente Technologies), founded by three former Atari employees.[1] In 2007, she was the keynote speaker at the Women in Games International Conference. [3] Bailey holds M.Ed. and M.A. degrees and teaches as a faculty member in the department of Rhetoric and Writing at the University of Arkansas at Little Rock.[6]

References

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See also

  • Carol Shaw, considered the first female video game designer.

Further reading

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External links

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